Shosuro Reiko
Shosuro Reiko CR 4
XP 9,000
Male human ninja 2/magus 2 (kensai)
LN Medium humanoid (human)
Init +5; Senses Perception +6

DEFENSE
AC 19, touch 15, flat-footed 14 (+2 armor, +2 shield, +5 Dex)
hp 31 (4d8+8)
Fort +5, Ref +6, Will +4

OFFENSE
Speed 30 ft.
Melee +1 keen aldori duelling sword +6 (1d8+1/17–20)
Ranged shuriken +5 (1d2/20)
Special Attacks poison use, sneak attack +1d6, spellstrike
Bard Spells Known (CL 2nd; concentration +2)
1st (2/day)—expeditious retreat, obscuring mist, true strike, vanish
0 (at will)—detect magic, light, mage hand

TACTICS
Reiko is trained in the Aldori Dueling Mastery style, he primary uses his Aldori sword in combat. He supplements his attacks with his kensai spells to ensure that his attacks hit. If needing to attack more targets his uses his focus attacks instead

STATISTICS
Str 10, Dex 16, Con 14, Int 14, Wis 12, Cha 14
Base Atk +2; CMB +5; CMD 13
Feats Aldori Dueling Mastery, Exotic Weapon Proficiency (Aldori Dueling Sword), Quick Draw, Weapon Finesse, Weapon Focus (Aldori Dueling Sword),
Skills Acrobatics +10, Bluff +9, Climb +5, Diplomacy +7, Disguise +6, Escape Artist +7, Intimidate +9, Knowledge (arcana) +6, Knowledge (local) +7, Knowledge (nobility) +3, Perception +6, Ride +7, Sense Motive +9, Spellcraft +6, Stealth +8, Swim +4, Use Magical Devices +6
Languages Common, +3 TBD
SQ ki pool (3), arcane pool (3), ninja trick - acrobatic mastery, canny defense, PC gear

Combat Gear none; Other
Gear +2 bracers of armor, +1 keen aldori duelling sword