Download the Legend of the Five Rings RPG Beta Now



The land of Rokugan is under siege from all sides. Intrigue lurks around every corner as the seven Great Clans compete for superiority. Danger threatens the land from natural calamities and celestial inteference both. Caught between all of this is you, an honorable samurai of the Emerald Empire. The first steps into adventure are yours to take—but what awaits you in the mystical land of Rokugan? Adventure? Horror? Romance? All this and more arrive in the Legend of the Five Rings Roleplaying Game.

Fantasy Flight Games is proud to announce the Legend of the Five Rings Roleplaying Beta is available now, and can be downloaded here!



Adventure Awaits

The Legend of the Five Rings Roleplaying Game is a game of samurai drama, drawing inspiration from real world literature and history and taking place in the fictional land of Rokugan. Characters are torn between their personal desires and their sworn duties, and must often contend with cunning court intrigues, deadly armed conflicts, and dangerous supernatural creatures.

In the game, each player takes on the role of an individual samurai whose honor and loyalty will be put to the test through adventures featuring suspense, romance, action, and more. All the while, you must grapple with your human emotions and choose between following your heart’s desire or doing what society—and the code of Bushidō—demands of you. These personal stories of triumph and tragedy will reverberate across the Emerald Empire and shape the very future of Rokugan.

The Legend of the Five Rings Roleplaying Game provides players and Game Masters with the tools to tell stories of samurai drama within the Emerald Empire. The game contains rules for creating characters sworn to one of the seven Great Clans and running game sessions filled with intrigue and conflict. A wide variety of skills, techniques, passions, flaws, and more allow players to customize their character mechanically and narratively. And the fantastical feudal setting of Rokugan provides a rich tapestry of majesty and wonder where these stories can unfold.

The Legend of the Five Rings Roleplaying Game employs custom dice, but it uses a system completely unique from the Narrative Dice System employed by Genesys and the Star Wars™ Roleplaying Games. The Legend of the Five Rings Roleplaying Game revolves around a concept from previous editions called roll and keep, now using unique custom dice. When attempting to have their character resolve a task in the story, a player rolls a number of dice and then chooses and keeps a number of these dice. This activity (rolling and keeping dice to see the consequences of a character’s effort) is called a check. Only kept dice are resolved, which gives the player the strategic opportunity to decide which symbols will make for the best story. Many die faces contain both positive and negative outcomes together, and a player must decide if the benefits of keeping that die outweigh the costs—greater success may cost more than you are willing to bear.



A Warrior's Weapon

The dice used for the Legend of the Five Rings Roleplaying Game are unique in nature, using custom symbols. While the beta contains a conversion chart that allows you to use standard six-sided and twelve-sided dice for checks, Fantasy Flight Games has also created a dice app which can be downloaded from the App Store or Google Play! The app features a standard set of dice as well as the custom dice featured in the game, inviting you to perform checks with just the click of a few buttons!



The Legend of the Five Rings Roleplaying Game Dice App gives you all the dice you need to play a game of Legend of the Five Rings.

The Legend of the Five Ring Roleplaying Game Beta gives players everything they need to start running adventures in the world of Rokugan. Though it does not contain the full contents and character options of the future release, it has more than enough for you to begin roleplaying in Rokugan. You can download the beta here, and sign up for our mailing list here! After providing an email address for our mailing list, the Legend of the Five Rings development team will send out surveys every other week for players to provide feedback and distill their experiences in the world of Rokugan. This feedback will be read and taken into account when creating the final product, giving you a chance to influence what roleplaying in Rokugan looks like!



The First Steps

If you want more information on Legend of the Five Rings Roleplaying Game, be sure to sign up for our mailing list located here. The emails you receive will feature information on Legend of the Five Rings Roleplaying Game development and updates on how the beta is progressing.

The Legend of the Five Rings Roleplaying Game Beta has arrived. Find out what adventure awaits you by downloading the beta here!

Announcing an Open Beta for the Legend of the Five Rings RPG




It is an era of sudden change and upheaval in Rokugan. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans shall be put to the test. Who among the clans will prove strong enough to guide Rokugan in these tumultuous times? Will their names be lifted up beside those of the honored ancestors, or will they fall among the ranks of the empire’s most infamous villains?

Fantasy Flight Games is proud to announce the Legend of the Five Rings Roleplaying Game Open Beta. For years, the Legend of the Five Rings Roleplaying Game has provided a roleplaying system that puts players in the roles of honorable samurai in the world of Rokugan. Now, Fantasy Flight Games invites you to help us take the next step in the Legend of the Five Rings roleplaying game with an open beta, available for free download beginning next week.



A New Journey

In the Legend of the Five Rings Roleplaying Game, players take on the role of individual samurai, whose honor and loyalty is daily put to the test. These samurai serve their lords as warriors, courtiers, priests, or monks and embark on adventures filled with drama, suspense, humor, romance, and horror. All the while, they must grapple with their human emotions and choose between following their heart’s desire or doing what society—and the Code of Bushidō—demands of them. These personal stories of triumph and tragedy will reverberate across the Emerald Empire and shape the very future of Rokugan.

The Legend of the Five Rings Roleplaying Game will contain rules for creating characters sworn to the service of the Great Clans and running game sessions filled with intrigue and conflict. A wide variety of skills, techniques, advantages, disadvantages, and more allow players to customize their character mechanically and narratively. Custom dice mechanics enable players to contribute to the unfolding story and decide whether their character succeeds, by how much, and how much it will cost them. And the fantastical feudal setting of Rokugan provides a rich tapestry of majesty and wonder where these stories can unfold.
The Struggle of the Samurai

Many Rokugani plays have been written chronicling the impossible choices facing a samurai as their human feelings, or ninjō, conflict with their obligations to society, or giri. Those things that would run counter to the way of Bushidō are real and meaningful forces in a samurai’s life, and it is only the rare soul that can resist their call completely. The stories and the drama of the Legend of the Five Rings Roleplaying Game revolve around the tension between these two conflicting forces. One of the fundamental choices a player must make during character creation is to select opposing ninjō and giri to represent a samurai’s inner desire and the external demands placed upon them by their lord and by fate. Whether a samurai chooses happiness or duty in a given moment will have narrative and mechanical consequences not only for themselves, but for all of the Emerald Empire. And when they serve their lord with distinction, tales of a samurai's glories may spread to the corners of the Empire or be recorded for ages.



The Elements

At the dawn of civilization, when humanity looked to understand the surrounding creation, the greatest philosophers determined that the world was composed of the five elements: air, earth, fire, water, and the void that holds the other elements together. These elements, also called rings, were represented in the sacred spirits of the land and the natural world, but also in society and the human psyche. Air is the weather and the wind, the invisible and the innuendo, and the swiftness of a bird of prey. Earth is stone, wood, and metal, as well as a donkey’s stubbornness and a tortoise’s patience. Fire is the gentle warmth of the sun or the rage of a wildfire, but also the spark of innovation, the passion of devotion, and the ferocity of a wildcat. Water is a octopus’s adaptability and flexibility; it takes the shape of its container, be it a puddle, a river, or an endless sea. Void is the emptiness of the night sky or nirvana, at once present and transcendent.

Sensei across Rokugan teach samurai-in-training to observe and express these different elements in all that they do. In the Legend of the Five Rings Roleplaying Game, characters are defined by their strength in different elements. In every task they undertake, they must choose an elemental approach, and the suitability of one approach over another can give them the edge they need or diminish their chances of succeeding.



Make History

Starting next week, players will be able to download the Legend of the Five Rings Roleplaying Game Open Beta. The Open Beta will not include every mechanic in the final game, but will give players everything they need to start running samurai-inspired adventures in the land of Rokugan. A free PDF will be posted next week for players to download and test with a group of their friends. Over a twelve-week period, the Fantasy Flight Games team will receive feedback from players to be taken into account when finishing the design for the final product. Make sure to sign up for our mailing list to get all the updates on the Legend of the Five Rings Roleplaying Game Open Beta, as well as an opportunity to receive a signed copy of the final product! More details will follow when the beta goes live next week.

Be sure to keep an eye on the Fantasy Flight Games website in the coming weeks for your opportunity to participate in the Legend of the Five Rings Roleplaying Game Beta!
A young crab soldier crashes thru the brush.  From behind him, sounds of tree branches and roots  getting crushed fills the forest.  The soldier does a quick scan of the clearing, smirks and quickly then turns around to face the source of the noise.


As soon as he does, a huge Shadowlands Ogre, roughly eight feet tall, crashes thru the treeline. The bestial humanoid pushes aside the last of the trees with its massive limbs - spit flying out of its mouth filled with tusk-like fangs as it lets out a roar towards the human.

[Kkonminam's fear check:  3k3 [8][8][5] = 21 vs 20

Ogre gets into a full attack stance
Kkonminam gets into an attack stance

Initiative is rolled - reflex + insight / reflex

Ogre: 4k3 [10,2][9][4] = 25
Kkonminam:  7k4 [10,1][8][7][5] = 31

Kknonminam spends a void point to increase his TN
Kknonminam knife-attack, 3 raises:  11k5 [9][8][7][7][7] = 38 vs TN 30, hit
Kknonminam knife-damage:  10k2 [10,7][9] = 26, reduction 5 = 21]

Kkonminam pulls out one of his tantos and performs a quick kata to focus himself, trying not to think that he's facing one of the Shadowland's abominations.  Nodding to himself, he then runs to close in the distance between him and the ogre. Just as the ogre rushes in and raises its own weapon, he side steps towards the left  -  away from the creature's arm with the club.  He swerves and slashes at the creature's hamsting as he passes.  The attack connects and pierces the ogre's skin, drawing greening blood.  Hiruma training kicks in and he puts on more weight on the weapon severing several tendons as he steps aside.

[Ogre club-full attack, +5 wound penalty:  7k4 [10,5][6][6][6] = 33 vs TN 40, miss]

Blinded by rage, the ogre brings down its weapon hard towards the Yasuki but the latter has already backflipped away before the club hits its target.

Kkonminam ends his flip and slides back towards the point where he started -  his body tense and ready to spring back towards the fight.

"Mind if I tried a round with it, Kkonminan-san?"

From behind, another crab soldier steps out from the trees behind and into the clearing to join the Yasuki.

Kkonminam stands up and sheaths back his tanto.

"He's all yours Ryu-san.  I was just bait after all."

---
Shadowlands Ogre

AIR: 1             EARTH: 3     FIRE: 3  WATER: 2
REFLEXES 3 STAMINA 6 -              STRENGTH 6
Initiative: 4k3 
Attack: Club 5k4 (Complex)
Damage: 8k2 (reversed tetsubo)
Armor TN: 25
Reduction: 10 
Wounds: 20: +5; 40: +10; 60: +15; 80: Dead
Taint Rank: 3
Special Abilities:
c Fear 2.
c Huge.

HIRUMA RYU
---------------------------------------------------
AIR:  3         EARTH:  3  FIRE:  4       WATER:  3         VOID:  4
REFLEX: 4                      AGILITY: 5  STRENGTH: 4            

HONOR: 2.5  STATUS: 1.0 GLORY: 1.0  INFAMY: -

Schools/Rank:  Hida Pragmatist 3

Skills:  Athletics 4, Defense 3, Hunting 2, Jiujutsu (Improvised Weapons, Martial Arts) 5, Kenjutsu, Lore: Shadowlands 2, Stealth 4

Techniques

Rank 1: The Eternal Stone Unleashed
The Pragmatist is taught to endure terror and humiliation while killing his enemies with anything he can find. You gain a bonus of +1k0 to any roll made to resist Intimidation or Fear effects. You also gain a bonus of +1k0 to the total of your attack and damage rolls when fighting unarmed or with improvised weapons. However, you must always keep high dice with any attack rolls or damage rolls that benefit from this Technique.

Rank 2: Wearing Down the Mountain
At this rank the Pragmatist learns to strike repeatedly at the same point, wounding even powerful opponents. When fighting unarmed or with an improvised weapon, you may make the Extra Attack Maneuver for only 3 Raises instead of 5.

Rank 3: Fury of the Avalanche
At this rank the Pragmatist learns to fight just as well with his bare hands or whatever is available to him as with the traditional weapons of the samurai. You may make attacks as a Simple Action when fighting unarmed or with an improvised weapon, or when wielding a Samurai keyword weapon.

Outfit: Light Armor, Sturdy Clothing, Daisho, Heavy Weapon or Polearm, Traveling Pack, 3 koku
- - - 

YASUKI KKONMINAM
---------------------------------------------------
AIR:  4  EARTH:  3      FIRE:  4       WATER:  3         VOID:  3
              STAMINA: 4  AGILITY:  5 PERCEPTION:  4

HONOR: 4.5  STATUS: 1.0 GLORY: 1.0  INFAMY: -

Schools/Rank:  Hiruma Bushi 2/Hida Knife-Fighter 1

Skills:  Athletics (Swimming, Throwing) 4, Hunting (Survial, Tracking) 3, Kenjutsu (Katana) 1, Kyujutsu 1, Lore: Shadowlands 2, Stealth 4, Knife (Tanto) 5

Techniques

Rank 1: Torch's Flame Flickers
The Hiruma learns to focus his strikes even while protecting himself, perfecting the penetrating quality of his blow without sacrificing his defense. While you assume the Attack Stance, you gain a bonus of +1k0 to the total of all attack rolls. You are skilled at survival and can make all food, water, and jade rations last twice as long for a number of people equal to your Hunting Skill Rank.

Rank 2: Wolf's Little Lesson
Hiruma learn to dash in and out in a single motion. While you assume the Attack Stance, you add 5 to your Armor TN every time you hit with a melee weapon. This bonus may stack a number of times equal to your School Rank and lasts until the end of the current skirmish.

Rank 3:  One Blade, Both Hands
The Crab knife-fighting technique emphasizes using the empty hand to grasp, control, and distract the opponent, setting him up for the knife-hand to deliver the lethal blow. When fighting with one open hand and a tanto, you add +3k1 to your damage with tanto and may ignore all effects of your opponent's armor. (If your opponent is a creature with inherent Reduction, you may ignore 5 points of that Reduction.)

Outfit: Light Armor, Sturdy Clothing, Daisho, 7 Knives, Traveling Pack, 3 koku
- - - 
Kkominam grew up in one of the remote Yasuki river villages.  He became a sailor and eventually joined the Hiruma Bushi.  He was eventually assigned to the wall together with his current party.