Year 1176. Time criminals who proclaim themselves as "Historical Revisionists" with the aim to correct the rightful history, form the "History Retrograding Force" and repeatedly go back in time to stage attacks upon Rokugan's history.

To take down the History Retrograding Force, the Elemental Council sends out the Jade Champion, Kuni Daigo to protect all history. Nevertheless, there is no point in just defeating the History Retrograding Force if history is disturbed as well. Therefore only the smallest of troops are sent to protect history and the methods of sending are strictly restricted.

The opposing History Retrograding Force brings in unlimited troops from the future and sends them to the past. It is said that there are 840,000,000 of them. The numbers far suppress all the humans born in Rokugan.

While it seems clear as to whom will be victorious, the Elemental Council has one trump card up its sleeve.

And that is the skill possessced by the Jade Champion - the ability to manifest the hearts of objects. To awaken the thoughts and heart of sleeping items and grant them the power to fight on their own and to wield themselves.

The awakened tsukumogami - born from the crystallization of ancient spirit and techniques of the strongest items, are sent to the past in order to protect history.
Announcing the Legend of the Five Rings Roleplaying Game Core Rulebook



In the land of Rokugan, the Emerald Empire has lasted for a thousand years. Under the guidance of the noble Hantei emperors, the samurai of the Great Clans have protected the lands from threats within and without, since the Kami came down from the heavens and established Rokugan as the most favored of kingdoms.

But after centuries of prosperity, cracks appear in the Empire’s foundations. The spirits of the land have become restless and wild. Armies of evil horrors march from the Shadowlands. Members of the Great Clans have begun to wonder if the time of the Hantei is over, and whether the heavens would favor new rulers…

As a samurai of the Emerald Empire, your duty lies in service to your lord, your clan, and your Emperor. Will you stay true to your duty, no matter what sacrifices it demands of you? Or will you hold true to your own code of honor, even to the point of death?



Fantasy Flight Games is proud to announce the Legend of the Five Rings Roleplaying Core Rulebook for the Legend of the Five Rings Roleplaying Game!

At 336 stunning, full-color pages, the Legend of the Five Rings Roleplaying Core Rulebook allows Game Masters and players alike to enter the world of Rokugan like never before. The Core Rulebook is the next step after the Legend of the Five Rings Roleplaying Beginner Game, and offers players new and deeper ways to customize their characters and craft their own adventures in the Emerald Empire.



Craft Your Story

The first section of the Legend of the Five Rings Roleplaying Core Rulebook is dedicated to character creation, giving players the tools they need to craft their own samurai in the world of Rokugan. Rather than using pre-made characters, as in the Legend of the Five Rings Roleplaying Beginner Game, the Core Rulebook gives you everything you might want to invent your own characters, weaving yourself seamlessly into the Emerald Empire.

Since the very first edition of the game in 1997, the Game of 20 Questions has helped Legend of the Five Rings players establish a complete and complex character in the world of Rokugan, and this process returns in the new version of the RPG.

By working through twenty questions about your character that ask everything from your character’s clan alignment to their heritage, players are able to establish their characters both thematically and mechanically in a simple way. Answers to questions like “What is your character’s school, and what role does that school fall into?” will help determine your starting skills and their ranks, as well as having mechanical implications. Meanwhile, questions like “How should your character die?” have no mechanical  purpose, but serve as a powerful impetus to flesh out your samurai and develop your story.

In addition to the massive number of schools, advantages, and disadvantages included in the Game of 20 Questions, you'll find entire chapters devoted to the skills that you can hone and perfect as a samurai, alongside the kata, kihō, invocations, rituals, shūji, mahō, and ninjitsu techniques that you can master. Finally, a chapter on Equipment gives you everything that you need to equip your samurai with the weapons, armor, items, and other personal effects that he or she needs to thrive in Rokugan.

Once your character is created, the world is yours to explore. The book contains several chapters designed for the benefit of the Game Master, featuring advice on running a game in the world of Rokugan, including different ways to run a campaign, as well as a wealth of mechanical rules and non-player characters that can be used to populate your world and bring it to life.

While the Beginner Game contains the rules you need to roleplay in a pre-made adventure, the Core Rulebook provides a more in-depth explanation of these rules and lets you truly make the Emerald Empire your own. Furthermore, as your samurai grows throughout a campaign, the Core Rulebook's experience paths invite you to upgrade your samurai throughout their adventures in Rokugan, growing in experience and learning new skills and techniques.



A Samurai’s Tools

Launching alongside the Legend of the Five Rings Roleplaying Core Rulebook are two different products designed to enhance your roleplaying game experience!

Legend of the Five Rings Roleplaying uses a set of custom dice to determine the success, failure, strife, and narrative opportunities generated by every test. (We'll take a much closer look at how you can use these dice in practice in future Legend of the Five Rings Roleplaying previews!) You can claim your own set of these dice with the Legend of the Five Rings Roleplaying Dice Pack—this pack contains ten custom dice, five black and five white. The Legend of the Five Rings Roleplaying Dice Pack will launch alongside the Core Rulebook in the third quarter of 2018. The dice are also available through our Legend of the Five Rings Dice App on Apple and the Google Play Store!

Launching alongside the Core Rulebook and the Dice Pack is an indispensable tool for Game Masters: the Legend of the Five Rings Roleplaying Game Master's Kit.

The centerpiece of the Game Master's Kit is the GM screen. One side features beautiful art of the world of Rokugan, while the other side of the GM Screen is filled with rules reminders and tables. This allows the Game Master to keep notes and skill checks hidden if they desire, but also features helpful rule reminders and charts right at their fingertips—such as an index of commonly referenced rules, steps to making a check, examples of spending opportunity, and more. Every table, chart, and reminder also features the page in the Core Rulebook from which it is referenced, giving GMs a simple way to check a rule with an option for a more in-depth explanation.



The Legend of the Five Rings Roleplaying Game Master's Kit also provides a perfect beginning adventure for players, inviting them to take their first steps into Rokugan. “Dark Tides” sends players to the mysterious and obscure town of Taimana Choryū, and the entire adventure is designed to challenge characters socially and emotionally, as well as with action and detective work. What secrets await in the Slow Tide Harbor?



Keep the world of Rokugan at your fingertips with the Legend of the Five Rings Roleplaying Game Master's Kit and Dice Pack!
A New Beginning

The world of Rokugan is at your fingertips with the Legend of the Five Rings Roleplaying Game. Experience Rokugan with help from the Beginner Game, or choose to go all in with the Core Rulebook, Dice Pack, and Game Master's Kit!

An Introduction to Roleplaying in Rokugan


In Rokugan, it is said that honor is stronger than steel. While even the finest blade can bend and break under the heat of the forge, the Emerald Empire’s society has been folded in the forges of politics and war for more than a thousand years, and it has not yet broken. The society of Rokugan follows a divinely ordered pattern set down by the eight Kami, who shared their celestial blessings with the mortal realm. Rokugan is a land of strict social stratification, where an improper look at the wrong time can mean death.

This is an era of sudden change and upheaval, however. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans—the families descended from the heroes of legend and sworn to rule their lands in the Emperor's name—shall be put to the test.

Fantasy Flight Games is proud to announce the Legend of the Five Rings Roleplaying Beginner Game, a new roleplaying experience in the land of honor and steel.

The Legend of the Five Rings Roleplaying Beginner Game allows anyone to take on the role of a samurai in Rokugan. With four in-depth character folios, a fully realized adventure book, a set of custom dice, a map of Rokugan, a variety of tokens, and a set of rules including an example of play, the Legend of the Five Rings Roleplaying Beginner Game gives newbies and veterans alike the perfect door to the Emerald Empire.



A Pathway to Adventure

The recent mysterious death of the Emerald Champion, Doji Satsume of the Crane Clan, has thrown the Emerald Empire into turmoil. Each of the Great Clans suspiciously eyes the others and wonders whether the death was no tragic accident, but a dishonorable act of murder.

In these times of strife, a group of youths approaches the village of Tsuma for the Topaz Championship and their gempukku, the coming-of-age ceremony that will mark them as fully- fledged samurai. Each contestant has come from a different clan and dreams of being the highest-scoring contestant in the tournament, earning the title of Topaz Champion. Despite being pitted against one another, they are all united in their desire to succeed and bring honor to their clan and family.



The Legend of the Five Rings Roleplaying Beginner Game invites you and your fellow players onto this adventure, introducing the Emerald Empire through intrigue, action, and a test of will and character. Most of the players in the game will emobdy these young samurai, taking on the role of a player character. The final player becomes the Game Master, who controls the actions of all non-player characters and helps to move the story forward. Even if you're new to roleplaying or the role of the Game Master, the beginner game's pre-made adventure gives you all the tools you need to run a smooth game that introduces the mechanics and world of Rokugan to your players. Look for not only a guide to the Topaz Championship, but maps, player tokens and more that serve to immerse both you and the players in the Emerald Empire.

A Test of Character

The Legend of the Five Rings Roleplaying Beginner Game allows new players to dive into the action with four pre-made character folios. These folios give players the opportunity to play as a youth in the world of Rokugan, looking to represent the Lion, Crane, Phoenix, or Dragon in the Topaz Championship. Choose between playing as the cunning and diplomatic Doji Ren; Togashi Yoshi, a master of compassion and the fist; Akodo Masako, whose skill with a weapon is only rivaled by her steadfast honor; or Isawa Aki, who wields the power of the elements themselves.



These folios not only introduce you to your characters, but provide all the relevant information you'll need to guide you on your adventure. A completely filled-out character sheet, complete with beautiful artwork, is your stepping stone into the Emerald Empire, and a variety of reminders and special abilities will let you roleplay your character with ease. If you're not sure which character to select, a helpful guide on the back of every folio can easily guide you to a selection that's right for you!

The Hand of Fate

Within the Legend of the Five Rings Roleplaying Beginner Game, you'll find a unique way to start your roleplaying adventures: an updated version of the Roll and Keep system found in prior versions of the Legend of the Five Rings RPG. By using the set of custom dice included in the box, you'll be able to help your characters overcome the trials ahead, while informing the world around them and their inner turmoil.



Every skill check in Legend of the Five Rings Roleplaying Beginner Game will see players rolling these custom dice, choosing a few to keep, and getting a result that not only demonstrates success or failure, but also unique opportunities and an accumulation of strife. Too much strife can lead to you choosing how your character must release their emotions in a fashion ill-befitting a samurai, and it can have drastic story repercussions.

This fusion of style allows player choice in the form of Roll and Keep to thive alongside the variety of story options presented by the narrative dice system. Player choice is further emphasized by the approach that characters must take to every skill check, choosing one of the titular five rings that can represent everything from careful planning, to a spur of the moment decision, to using the environment to your advantage. These different approaches affect both how many dice you roll and how many dice you're allowed to keep. 



Enter Rokugan

Take your first steps into the Emerald Empire with the Legend of the Five Rings Roleplaying Beginner Game. Between a pre-made adventure ripe with action and a set of characters that represent the best of Rokugan, the Legend of the Five Rings Roleplaying Beginner Game is the perfect introduction to Rokugan for new players and veterans alike.
Download the Legend of the Five Rings RPG Beta Now



The land of Rokugan is under siege from all sides. Intrigue lurks around every corner as the seven Great Clans compete for superiority. Danger threatens the land from natural calamities and celestial inteference both. Caught between all of this is you, an honorable samurai of the Emerald Empire. The first steps into adventure are yours to take—but what awaits you in the mystical land of Rokugan? Adventure? Horror? Romance? All this and more arrive in the Legend of the Five Rings Roleplaying Game.

Fantasy Flight Games is proud to announce the Legend of the Five Rings Roleplaying Beta is available now, and can be downloaded here!



Adventure Awaits

The Legend of the Five Rings Roleplaying Game is a game of samurai drama, drawing inspiration from real world literature and history and taking place in the fictional land of Rokugan. Characters are torn between their personal desires and their sworn duties, and must often contend with cunning court intrigues, deadly armed conflicts, and dangerous supernatural creatures.

In the game, each player takes on the role of an individual samurai whose honor and loyalty will be put to the test through adventures featuring suspense, romance, action, and more. All the while, you must grapple with your human emotions and choose between following your heart’s desire or doing what society—and the code of Bushidō—demands of you. These personal stories of triumph and tragedy will reverberate across the Emerald Empire and shape the very future of Rokugan.

The Legend of the Five Rings Roleplaying Game provides players and Game Masters with the tools to tell stories of samurai drama within the Emerald Empire. The game contains rules for creating characters sworn to one of the seven Great Clans and running game sessions filled with intrigue and conflict. A wide variety of skills, techniques, passions, flaws, and more allow players to customize their character mechanically and narratively. And the fantastical feudal setting of Rokugan provides a rich tapestry of majesty and wonder where these stories can unfold.

The Legend of the Five Rings Roleplaying Game employs custom dice, but it uses a system completely unique from the Narrative Dice System employed by Genesys and the Star Wars™ Roleplaying Games. The Legend of the Five Rings Roleplaying Game revolves around a concept from previous editions called roll and keep, now using unique custom dice. When attempting to have their character resolve a task in the story, a player rolls a number of dice and then chooses and keeps a number of these dice. This activity (rolling and keeping dice to see the consequences of a character’s effort) is called a check. Only kept dice are resolved, which gives the player the strategic opportunity to decide which symbols will make for the best story. Many die faces contain both positive and negative outcomes together, and a player must decide if the benefits of keeping that die outweigh the costs—greater success may cost more than you are willing to bear.



A Warrior's Weapon

The dice used for the Legend of the Five Rings Roleplaying Game are unique in nature, using custom symbols. While the beta contains a conversion chart that allows you to use standard six-sided and twelve-sided dice for checks, Fantasy Flight Games has also created a dice app which can be downloaded from the App Store or Google Play! The app features a standard set of dice as well as the custom dice featured in the game, inviting you to perform checks with just the click of a few buttons!



The Legend of the Five Rings Roleplaying Game Dice App gives you all the dice you need to play a game of Legend of the Five Rings.

The Legend of the Five Ring Roleplaying Game Beta gives players everything they need to start running adventures in the world of Rokugan. Though it does not contain the full contents and character options of the future release, it has more than enough for you to begin roleplaying in Rokugan. You can download the beta here, and sign up for our mailing list here! After providing an email address for our mailing list, the Legend of the Five Rings development team will send out surveys every other week for players to provide feedback and distill their experiences in the world of Rokugan. This feedback will be read and taken into account when creating the final product, giving you a chance to influence what roleplaying in Rokugan looks like!



The First Steps

If you want more information on Legend of the Five Rings Roleplaying Game, be sure to sign up for our mailing list located here. The emails you receive will feature information on Legend of the Five Rings Roleplaying Game development and updates on how the beta is progressing.

The Legend of the Five Rings Roleplaying Game Beta has arrived. Find out what adventure awaits you by downloading the beta here!

Announcing an Open Beta for the Legend of the Five Rings RPG




It is an era of sudden change and upheaval in Rokugan. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans shall be put to the test. Who among the clans will prove strong enough to guide Rokugan in these tumultuous times? Will their names be lifted up beside those of the honored ancestors, or will they fall among the ranks of the empire’s most infamous villains?

Fantasy Flight Games is proud to announce the Legend of the Five Rings Roleplaying Game Open Beta. For years, the Legend of the Five Rings Roleplaying Game has provided a roleplaying system that puts players in the roles of honorable samurai in the world of Rokugan. Now, Fantasy Flight Games invites you to help us take the next step in the Legend of the Five Rings roleplaying game with an open beta, available for free download beginning next week.



A New Journey

In the Legend of the Five Rings Roleplaying Game, players take on the role of individual samurai, whose honor and loyalty is daily put to the test. These samurai serve their lords as warriors, courtiers, priests, or monks and embark on adventures filled with drama, suspense, humor, romance, and horror. All the while, they must grapple with their human emotions and choose between following their heart’s desire or doing what society—and the Code of Bushidō—demands of them. These personal stories of triumph and tragedy will reverberate across the Emerald Empire and shape the very future of Rokugan.

The Legend of the Five Rings Roleplaying Game will contain rules for creating characters sworn to the service of the Great Clans and running game sessions filled with intrigue and conflict. A wide variety of skills, techniques, advantages, disadvantages, and more allow players to customize their character mechanically and narratively. Custom dice mechanics enable players to contribute to the unfolding story and decide whether their character succeeds, by how much, and how much it will cost them. And the fantastical feudal setting of Rokugan provides a rich tapestry of majesty and wonder where these stories can unfold.
The Struggle of the Samurai

Many Rokugani plays have been written chronicling the impossible choices facing a samurai as their human feelings, or ninjō, conflict with their obligations to society, or giri. Those things that would run counter to the way of Bushidō are real and meaningful forces in a samurai’s life, and it is only the rare soul that can resist their call completely. The stories and the drama of the Legend of the Five Rings Roleplaying Game revolve around the tension between these two conflicting forces. One of the fundamental choices a player must make during character creation is to select opposing ninjō and giri to represent a samurai’s inner desire and the external demands placed upon them by their lord and by fate. Whether a samurai chooses happiness or duty in a given moment will have narrative and mechanical consequences not only for themselves, but for all of the Emerald Empire. And when they serve their lord with distinction, tales of a samurai's glories may spread to the corners of the Empire or be recorded for ages.



The Elements

At the dawn of civilization, when humanity looked to understand the surrounding creation, the greatest philosophers determined that the world was composed of the five elements: air, earth, fire, water, and the void that holds the other elements together. These elements, also called rings, were represented in the sacred spirits of the land and the natural world, but also in society and the human psyche. Air is the weather and the wind, the invisible and the innuendo, and the swiftness of a bird of prey. Earth is stone, wood, and metal, as well as a donkey’s stubbornness and a tortoise’s patience. Fire is the gentle warmth of the sun or the rage of a wildfire, but also the spark of innovation, the passion of devotion, and the ferocity of a wildcat. Water is a octopus’s adaptability and flexibility; it takes the shape of its container, be it a puddle, a river, or an endless sea. Void is the emptiness of the night sky or nirvana, at once present and transcendent.

Sensei across Rokugan teach samurai-in-training to observe and express these different elements in all that they do. In the Legend of the Five Rings Roleplaying Game, characters are defined by their strength in different elements. In every task they undertake, they must choose an elemental approach, and the suitability of one approach over another can give them the edge they need or diminish their chances of succeeding.



Make History

Starting next week, players will be able to download the Legend of the Five Rings Roleplaying Game Open Beta. The Open Beta will not include every mechanic in the final game, but will give players everything they need to start running samurai-inspired adventures in the land of Rokugan. A free PDF will be posted next week for players to download and test with a group of their friends. Over a twelve-week period, the Fantasy Flight Games team will receive feedback from players to be taken into account when finishing the design for the final product. Make sure to sign up for our mailing list to get all the updates on the Legend of the Five Rings Roleplaying Game Open Beta, as well as an opportunity to receive a signed copy of the final product! More details will follow when the beta goes live next week.

Be sure to keep an eye on the Fantasy Flight Games website in the coming weeks for your opportunity to participate in the Legend of the Five Rings Roleplaying Game Beta!
A young crab soldier crashes thru the brush.  From behind him, sounds of tree branches and roots  getting crushed fills the forest.  The soldier does a quick scan of the clearing, smirks and quickly then turns around to face the source of the noise.


As soon as he does, a huge Shadowlands Ogre, roughly eight feet tall, crashes thru the treeline. The bestial humanoid pushes aside the last of the trees with its massive limbs - spit flying out of its mouth filled with tusk-like fangs as it lets out a roar towards the human.

[Kkonminam's fear check:  3k3 [8][8][5] = 21 vs 20

Ogre gets into a full attack stance
Kkonminam gets into an attack stance

Initiative is rolled - reflex + insight / reflex

Ogre: 4k3 [10,2][9][4] = 25
Kkonminam:  7k4 [10,1][8][7][5] = 31

Kknonminam spends a void point to increase his TN
Kknonminam knife-attack, 3 raises:  11k5 [9][8][7][7][7] = 38 vs TN 30, hit
Kknonminam knife-damage:  10k2 [10,7][9] = 26, reduction 5 = 21]

Kkonminam pulls out one of his tantos and performs a quick kata to focus himself, trying not to think that he's facing one of the Shadowland's abominations.  Nodding to himself, he then runs to close in the distance between him and the ogre. Just as the ogre rushes in and raises its own weapon, he side steps towards the left  -  away from the creature's arm with the club.  He swerves and slashes at the creature's hamsting as he passes.  The attack connects and pierces the ogre's skin, drawing greening blood.  Hiruma training kicks in and he puts on more weight on the weapon severing several tendons as he steps aside.

[Ogre club-full attack, +5 wound penalty:  7k4 [10,5][6][6][6] = 33 vs TN 40, miss]

Blinded by rage, the ogre brings down its weapon hard towards the Yasuki but the latter has already backflipped away before the club hits its target.

Kkonminam ends his flip and slides back towards the point where he started -  his body tense and ready to spring back towards the fight.

"Mind if I tried a round with it, Kkonminan-san?"

From behind, another crab soldier steps out from the trees behind and into the clearing to join the Yasuki.

Kkonminam stands up and sheaths back his tanto.

"He's all yours Ryu-san.  I was just bait after all."

---
Shadowlands Ogre

AIR: 1             EARTH: 3     FIRE: 3  WATER: 2
REFLEXES 3 STAMINA 6 -              STRENGTH 6
Initiative: 4k3 
Attack: Club 5k4 (Complex)
Damage: 8k2 (reversed tetsubo)
Armor TN: 25
Reduction: 10 
Wounds: 20: +5; 40: +10; 60: +15; 80: Dead
Taint Rank: 3
Special Abilities:
c Fear 2.
c Huge.

HIRUMA RYU
---------------------------------------------------
AIR:  3         EARTH:  3  FIRE:  4       WATER:  3         VOID:  4
REFLEX: 4                      AGILITY: 5  STRENGTH: 4            

HONOR: 2.5  STATUS: 1.0 GLORY: 1.0  INFAMY: -

Schools/Rank:  Hida Pragmatist 3

Skills:  Athletics 4, Defense 3, Hunting 2, Jiujutsu (Improvised Weapons, Martial Arts) 5, Kenjutsu, Lore: Shadowlands 2, Stealth 4

Techniques

Rank 1: The Eternal Stone Unleashed
The Pragmatist is taught to endure terror and humiliation while killing his enemies with anything he can find. You gain a bonus of +1k0 to any roll made to resist Intimidation or Fear effects. You also gain a bonus of +1k0 to the total of your attack and damage rolls when fighting unarmed or with improvised weapons. However, you must always keep high dice with any attack rolls or damage rolls that benefit from this Technique.

Rank 2: Wearing Down the Mountain
At this rank the Pragmatist learns to strike repeatedly at the same point, wounding even powerful opponents. When fighting unarmed or with an improvised weapon, you may make the Extra Attack Maneuver for only 3 Raises instead of 5.

Rank 3: Fury of the Avalanche
At this rank the Pragmatist learns to fight just as well with his bare hands or whatever is available to him as with the traditional weapons of the samurai. You may make attacks as a Simple Action when fighting unarmed or with an improvised weapon, or when wielding a Samurai keyword weapon.

Outfit: Light Armor, Sturdy Clothing, Daisho, Heavy Weapon or Polearm, Traveling Pack, 3 koku
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